Category Archives: [discussion]

Mom Gamers Talk about Casual Games

Casual Connect hosted a focus group panel with five “mom gamers”– moms who love playing casual games– with the audience asking questions. The most interesting thing was the diversity in how the panelists responded to the questions, suggesting that not

Mom Gamers Talk about Casual Games

Casual Connect hosted a focus group panel with five “mom gamers”– moms who love playing casual games– with the audience asking questions. The most interesting thing was the diversity in how the panelists responded to the questions, suggesting that not

Discussion on digital distribution

This post was written by Wisnie86, A. Young, and M. Ericksen: Wisnie86: Not too many years ago the only way that you could purchase a video game was from a brick and mortar video game store such as EB Games,

Discussion on digital distribution

This post was written by Wisnie86, A. Young, and M. Ericksen: Wisnie86: Not too many years ago the only way that you could purchase a video game was from a brick and mortar video game store such as EB Games,

Hacking: Unfair or an upgrade?

Guest writers Ryan Rogers, Shawn Stormo, Brett McDowell, and Jesse Hacker discuss the fairness of hacking: Ryan Rogers: Hacking. We all heard about it in some way, shape, or form. We’ve heard stories, I’m sure, and chances are many of

Hacking: Unfair or an upgrade?

Guest writers Ryan Rogers, Shawn Stormo, Brett McDowell, and Jesse Hacker discuss the fairness of hacking: Ryan Rogers: Hacking. We all heard about it in some way, shape, or form. We’ve heard stories, I’m sure, and chances are many of

Disputing morality in games

Editors’ Note: In this post, guest authors Jan H.G. Klabbers and William Robinson dispute morality in games. Jan H.G. Klabbers: Literature, among others, serves to enlarge the empathy of the reader, a capacity which is considered an important moral function.

Disputing morality in games

Editors’ Note: In this post, guest authors Jan H.G. Klabbers and William Robinson dispute morality in games. Jan H.G. Klabbers: Literature, among others, serves to enlarge the empathy of the reader, a capacity which is considered an important moral function.